Building · Colonial Age
Charminar Gate
Charminar Gate (proto ID ypWICharminarGate3) is a building in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 5,000 hit points. It costs 1,200 food, 1,000 coin and takes 145 s to build. 1 civilization has it.
Quick answers (3)
- How much does Charminar Gate cost in AoE3?
- 1,200 food, 1,000 coin; 145 s to build (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Charminar Gate?
- Indians.
- What is the proto ID of Charminar Gate?
- ypWICharminarGate3 — the name scenario triggers, AI scripts and mods use.
The Charminar Gate ships Sowars (early) or Mahout Lancers (late) when built and can train Mansabdar units with enhanced units. ---------- Shipments gained when built: II: Ships 2 Sowars III: Ships 1 Mahout Lancer IV: Ships 2 Mahout Lancers V: Ships 3 Mahout Lancers
- Siege resist
- 0%
- Build limit
- 1
- Available from
- IIColonial
- XP when killed
- 240
- Game ID
ypWICharminarGate3
In the game's words
How to use it
The Charminar Gate is a great Indian Wonder that you can build to advance to a later Age. Once built, the Charminar Gate sends you a Shipment of Sepoys. This Wonder allows you to train Mansabdars. Mansabdars are special versions of normal units with twice the hitpoints, and they also enhance the attack and hitpoints of nearby units of the same type.
History
Located in the City of Hyderabad, a former capital city of India, the Charminar Gate was built in 1591 at the center of the city to commemorate the eradication of a plague. At the place where Emperor Muhammad Quli Qutb Shah prayed for an end to the plague, he vowed to erect a mosque if his prayer were granted. When the plague ended, he built the mosque. The structure became known as Charminar because of its four characteristic minarets (“char,” meaning four, and “minar,” meaning spires). Each minaret has four stories, each of which opens into a plaza. Four is a number of significance in Islam. In this case, each of the four pillars represents a different aspect of knowledge. When India became a British colony, the gate served as a storage facility for liquor and opium. The domes at the top of the gate offer unobstructed views of the city - a city once offered up in hopeful prayer by a distraught emperor.
From the game's History encyclopedia (Wonders).
Trains and researches
Every unit and technology the game lists at this building; each civilization sees only its own.
Built by
Civilizations
Cards and technologies that change it
…and 6 more that change every Political Wonder.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).