Villager · Colonial Age
Berber Nomad
Berber Nomad (proto ID deNatNomad) is a villager unit in AoE3: Definitive Edition 100.19.18309 from the Colonial Age: 170 hit points, ranged 4 every 3 s at range 12 (×2 vs Artillery, ×2 vs Pet, ×5 vs Guardian, ×4 vs Hunted Animals); melee 10 every 1.5 s (×5 vs Llama), 20% ranged resist. It costs 150 food and takes 30 s to train at the Native Embassy and Trading Post. 1 civilization has it.
Quick answers (3)
- How much does Berber Nomad cost in AoE3?
- 150 food; 30 s to train; 1 population (AoE3: Definitive Edition 100.19.18309).
- Which civilizations have Berber Nomad?
- Hausa.
- What is the proto ID of Berber Nomad?
- deNatNomad — the name scenario triggers, AI scripts and mods use.
Berber Villager that excels at gathering natural resources but is poor at agricultural gathering. Stronger and faster in groups.
- Population
- 1
- Line of sight
- 18
- Ranged resist
- 20%
- Build limit
- 5
- Available from
- IIColonial
- XP when killed
- 15
- Game ID
deNatNomad
In the game's words
How to use it
The Nomad is a unique Berber Villager that grows stronger in groups. Nomads cannot gather from Mills, Estates, or any other agricultural building, but they exceed other Villagers’ gather rates from all natural resources. Nomads can also gather resources from crates.
History
Called “kings of the desert”, the Berbers’ and Tuaregs’ ability to navigate and survive the desert elements placed them in a crucial position of power. The ability to thrive in this harsh environment and leverage its resources made them indispensable allies and deadly opponents.
From the game's History encyclopedia (Native Warriors).
Attacks
| Attack | Damage | Every | Range | Multipliers |
|---|---|---|---|---|
| Ranged | 4 ranged | 3 s | 12 | ×2 vs Artillery×2 vs Pet×0.5 vs Villager×5 vs Guardian×4 vs Hunted Animals |
| Melee | 10 melee | 1.5 s | 2 | ×5 vs Llama |
| Siege | 5 siege | 3 s | — | ×3 vs Resource Enclosure |
Trains and researches
Every unit and technology the game lists at this building; each civilization sees only its own.
Trained at
Civilizations
Cards and technologies that change it
…and 237 more that change every Villager.
Source: protoy.xml and techtreey.xml, AoE3: DE 100.19.18309 (build 25040513).